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29th April 2006 - Long Overdue Update |
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t has beed way too long since this old
Greybeard updated this site and he is thinking of seriously berating
himself for his tardiness later...
Seriously, I appologise for the lack of updates, I have been
not only very busy but a little "under-the-weather" as it
were, what with one thing and another, the website has been dreadfully
neglected. I hope to remedy that in the near future (and a bit right
now).
A lot has happened since the last time I updated, changes in the module,
changes in staff and changes in our general approach. As changes go
some were nice and some were unfortunate. Some time ago we lost both
DM Aule, DM Elbereth, and more recently, DM Vaire and DM Araw. We
were very sad to see them go, but they did what they felt they had
to, we respect that. On a more positive note we have DM Gwaihir, DM
Curumo and DM Tulkas to help us out both on and off line now, a hearty
welcome to them. Hopefully DM Melkor will join us soon. I know everyone
will encourage them in their efforts.
And welcome back to Barking Mad as our lead scripter in the role he
held in UTT1.
We welcome also a plethora of new and old players who have graced
us with their presence. We hope you enjoy the world and get to know
us and if you are an old timer, coming back to us, we hope that you
like the changes that have been made to the mod since your last visit.
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Itemset changes have
been made in the iterests of improving the regionalisation of
the world and the minimisation of "overt" magic in
it. |
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Miscellaneous Area Updates:
The Greenway and East Road, have had a slight facelift,
and the Fords of Bruinen and the way into Rivendell are now
more in keeping with the way we feel the world aught to be.
Areas of the Deep Dark have just got darker... *evil chuckle*.
Minas Tirith has seen some small changes, as much atmospheric
as anything else, but it now has its Knights Hall for the members
of the Knight of Gondor. The Great Hall of Erebor now looks
a lot more Dwarvish. |
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NPCs: Along with the
area changes, a great many NPCs, great and small, fair and foul,
have had a bit of a make-over. To list a few, the Dunedain Rangers,
the Wild Hill Men, the Gondorian Soldiery and Nobility, the
Dwarves of Erebor, and sundry denizens of the dark places... |
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Tharbad: Work continues
on Tharbad and its surrounding areas of Swanfleet, Minhiriath
and Enedwaith. This will be worth waiting for. Thanks go to
all the dev team for their invaluable help, encouragement and
vital contributions. |
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Bree: Work also continues
on another update in a part of the world that we know well.
Kev is adding new quests and content here as his time is now
rather taken up with familial duties... |
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Shhh: I will say not
a word about the *other* update that *deleted* is working on...
OK then... |
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Code of Conduct: Pending
feed-back and general approval, our proposed new Code of Conduct
is on our forums... Not yet implemented. |
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Overall, the mood
has been MUCH better of late and I for one feel a whole lot
more positive... Have fun... |
Olórin |
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